name:
Qapla'
type:
marathon project
platform:
Android
manager:
dak
members:
Button, dak, lutzaha
state:
inactive
phase:
Development
category:
marathon
access:
on request

Qapla'

Description

Qapla' was game created during 48 hours of the Dungeons & Students Marathon organized by MediaContest@FIT. Our group consisted of Button, dak and lutzaha. Main rule of this marathon was the requirement to use physical elements of the environment.

So we created game where user is survivor in Human-Klingon conflict where most of the fighting is done by automated systems. Player (whatever side is on) needs to get enough energy for his escape from war zone. Energy can be harvested from friendly beacons (suspiciously same located as WiFi routers), only problem is that when player is draining energy from beacons automatic system will sooner or later figure what he's doing and will reprogram the beacon to emit harmful radiation.

So when you start you will need to select which side you're on :

  • Human


  • or Klingon



And additionally you can load some configuration or just set seed for multiplayer, where multiple users can play in same location with same beacons.

So when you start, you get new screen with:

Yes, nothing. You remember methanol poisonings in Czech republic? So this app is poisoned alcoholic friendly. But don't worry you can still play, every information you need you get from phone speakers. By that I mean crackling sound (no one knows why but somehow similar to Geiger counter) if you are near 'bad' beacon or (radar) beeping directing you to friendly beacon. And if you are in open space moving so slow that satellites pinpoint your location you get scolding sound

The game has also non-methanol mod where you can see some basic information on the screen so those who destroyed their hearing instead of eyes could play too.

Technology

Game was made for Android in Android Java

Project members

projects/qapla.txt · Last modified:: 2015/05/14 09:53 (external edit)
 
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